Destiny 2 Is Nerfing Divinity
Destiny 2 devs released a massive blog post earlier today. After a few weeks of sending out minor updates for the game, Bungie provided a lot of information about upcoming weapon and balance changes.
Season 19 of Destiny 2 begins on December 6th and it looks like some major changes are coming to some of its Exotic weapons. One of the most notable ones were the changes applied to its most controversial weapon, Divinity.
Fans of the franchise are well aware that Divinity works by weakening enemies. They take more damage and also creates a huge crit spot on their bodies. After the update, the weapon will now only give a 15% debuff on targets. This is down from the previous 30%.
This is a very significant nerf. Moreover, it also makes way for Destiny 2 players to start using other debuffs that may have gone unnoticed for the past few years. It came approximately a month after Divinity caused some drama within the franchise’s gaming community.
Some fans were not too happy with how the weapon felt like it was mandatory for almost three years. Devs first brought it into the game with Shadowkeep’s Garden of Salvation raid. Many players came to agreement that the weapon had to be nerfed. However, there were also some that said nerfing Divinity would make the game more difficult for non-streamers.
However, it has come to light that Bungie has actually been contemplating about doing this change for months now. In fact, they have actually already been testing a fix. Fans are expecting this nerf to add more variety to Destiny 2’s raiding scene. Many have complained that it had gotten stale after years of using Divinity.
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