Double Fine Presents Loses Boneloaf Devs
Developers at Boneloaf have confirmed that they’ll be self-publishing after emerging from Double Fine Presents as they wind down their publishing. While Tim Schafer recently mentioned that things between Boneloaf and Double Fine are complicated since the Microsoft acquisition, he stated that it was like having a publisher within a publisher. Double Fine also hasn’t committed much to its publishing arm’s future lately, so this may be part of the reason that Double Fine Presents will no longer include the Gang Beasts developer. Boneloaf’s Gang Beasts is available for Xbox One, PS4 and PC right now.
“As some of you know, Boneloaf has been working with Double Fine Presents for some time,” said Boneloaf. “They’ve given us advice, they’ve given us splendiferous support, and most importantly, they’ve become friends and mentors to us. We love Double Fine and they have been really fantastic to us. What Tim and his company built is pretty wonderful, but with Double Fine Presents winding down due to Double Fine’s acquisition by Xbox Game Studios last year, we think it is a good time for Boneloaf to stand on its own… legs and publish Gang Beasts ourselves.”
“What about Gang Beasts? Currently we’re testing build 1.13, the next release,” said Boneloaf. “Build 1.13 is made with Unity 2019.3 and includes a modified version of the wheel stage with support for online game modes and a series of optimizations and fixes for UI, audio, costumes, gameplay, and achievements. We plan to make this build available for testing as a Steam beta next month. The 1.13 build will be released for supported platforms (Steam, Humble Bundle, PS4, Xbox One and Oculus Rift and Oculus Rift S) when testing ends. We are also working on new stages and costumes, more information coming soon. Thank you for supporting Gang Beasts, stay Safe and Keep on Truckin.'”
Are you looking forward to Boneloaf’s upcoming games? Let us know in the comments below!
Source: PC Gamer