60 Fps Not Required for Xbox Series X Games

Aaron Greenberg Says Not Every Series X Game Will Reach 60 Fps

According to Aaron Greenberg, Xbox Series X games don’t require 60 frames per second, but more titles will reach the high frame rate. While 60fps will be a standard on the next-gen Microsoft console, it won’t be a mandatory feature for developers to offer. Some people thought that just because Aaron Greenberg said it would be the next-gen standard that every Xbox Series X game would reach 60fps but Greenberg recently took to his official Twitter account to clarify the statement. The Xbox Series X is set to release this holiday season, with Game Pass becoming a three-platform subscription service rather than just Xbox One and PC through Game Pass Ultimate.

Xbox Series X Microsoft

Aaron Greenberg initially said on Twitter that, “60fps will be the standard output, but the architecture allows us to support up to 120fps.” This statement confused fans and press alike, with Senior Editor at The Verge, Tom Warren, stating on Twitter that, “Xbox Series X games won’t run at 60fps ‘standard output’” Microsoft tells me: ‘Ultimately, it is up to individual developers to determine how they leverage the power and speed of Xbox Series X.'”

Aaron Greenberg responded to Tom Warren’s inquiry on Twitter, stating: “Developers always have flexibility in how they use the power, so a standard or common 60fps is not a mandate.” Apparently developers will be able to utilize the Series X architecture to meet or exceed 60fps but it won’t be mandatory according to Greenberg. Consider he originally stated that 60fps would be a standard on their next-gen hardware, it’s likely that first-party studios will strive to achieve 60fps while third-party studios will have the option not to.

Do you expect most next-gen titles to achieve 60fps? Let us know in the comments below!

Source: Gaming Bolt