Designer Says Thea 2: The Shattering Isn’t Like Civ, It’s Unpredictable
An interview with the writer and lead quest designer at MuHa Games, Mila Irek, sheds some light on the ongoing development of Thea 2: The Shattering.
An interview with the writer and lead quest designer at MuHa Games, Mila Irek, sheds some light on the ongoing development of Thea 2: The Shattering.
Ever wanted to be an analog clock? How about a digital clock? No? Well, now you can.
Iris.Fall is a game whose beauty only serves as a disguise for the technically unimpressive and ultimately lackluster experience that lies underneath.
Thea 2: The Shattering’s Early Access release offers players a number of different gameplay elements, but does so with a crippling mediocrity and at a snail’s pace.
Guacamelee! 2 is a blast to play on the Switch with stunning art and gut-busting humor, even if it does miss a few beats here and there.
Ride 3 has lots to offer fans, but little to help it stand out. Add a number of issues to that, and you’ve got something fun, but unremarkable and certainly flawed.
The Warhammer 40,000 series succeeds in trying to shake things up a bit with Warhammer 40,000: Mechanicus, but not without its fair share of shortcomings and balancing issues.
Corpse Party: Book of Shadows has gotten a post-mortem PC port. Unfortunately, this is one you might not want to RSVP to.
With a game is based around slicing through alien robots with your motorcycle’s flaming wheel-saw, how could one go wrong? Steel Rats finds a few ways.
Sold on a dedication to realism produced in consultation with military professionals, World War 3 promises an experience unlike any other FPS. Unfortunately, that promise has yet to be fulfilled.