Blizzard Is Testing New Approaches For Diablo IV PvP
During a recent EDGE magazine interview, Blizzard’s co-founder Allen Adham gave new insight into Diablo IV development, including interesting new approaches to PvP and other social aspects to the open world. Apparently the Blizzard team working on the latest Diablo has an innovative prototype of their PvP system that’s not quite locked in as they’re still testing it. The team is also working with tech that allows more flexibility running a massive, open and seamless world than any previous Diablo titles. Diablo IV has no release date in site but it’s expected to release on Xbox One, PS4 and of course, the PC and possibly next-gen hardware.
“PvP is something we’ve been thinking about and working on since the very first Diablo. It’s something that’s been a long time coming, you’ll have to go back to Diablo II to find it. We’re in the middle of prototyping some really interesting approaches to player versus player and we’re just about to lock them in,” said Allen Adham. It refreshing that the team is looking for new ways to make PvP fun rather than leaning on the mechanics set in place with Diablo II. “The implications of this big, social, connected open world… that’s something you’re going to understand more as you play. The tech that allows us to run a massive open seamless world, and what that allows us to achieve, is an order of magnitude greater than anything we’ve ever done in Diablo before.”
This more open and seamless experience will apparently compliment the social aspects of Diablo IV without sacrificing the feeling of being a one man army while passing by other players. “We took the Druid from Diablo II but brought it back even better. Now he’s flanked by wolves and shapeshifts into the werebear and the werewolf. Because it’s Diablo, we dial it all the way up to 11, too; we have shapeshifting, but we also have crazy nature spells to complement that,” continued Allen Adham. “One of the challenges we had in making this game was staying true to Diablo, Diablo II and Diablo III while pushing what all of those games stood for to the next level.” It’s too early to say for sure, but we definitely hope the Blizzard team working on Diablo IV is able to push the series to the next level successfully.
Are you more excited for the innovative new approaches to PvP or feeling like a total hero in the PvE? What other ways would you like to see the team innovate on the Diablo formula? Let us know in the comments below!