A Beginner’s Guide to Not Getting Obliterated in Saros
Saros is a new action roguelike game with bullet hell combat and a wealth of systems and mechanics, some a bit hidden.
Saros is a new action roguelike game with bullet hell combat and a wealth of systems and mechanics, some a bit hidden.
Can’t decide what to blast all those robots away with next? We’ve got you covered. Come find out what’s better than the rest in Pragmata.
Retro sensibilities are shaping modern gaming and these are the games I want to highlight, so which modern titles perfect the retro design.
Get the full story of how X-COM: UFO Defense came to be in David L. Craddock’s Monsters in the Dark: The Making of X-COM: UFO Defense.
Two games from the PlayStation era get a new lease on life in this SRPG classic two-pack. Relive the bittersweet wonder of Phantom Brave… or dive into the tides of war in Soul Nomad & The World Eaters.
Today on COG Considers, we discuss why more video games should let you play as a spooky ghost. Come on, developers, stop being cowards.
The First Soldier and Ever Crisis both look absolutely fantastic. A battle royale game and a full retelling of the series with updated graphics? 2022 can’t come soon enough.
Today, COG Considers why we’re all so fond of Resident Evil’s sunglasses-wearing undead supervillain, Albert Wesker. We think it might have something to do with the glowing eyes.
Yeah, that’s right, we went there. Here are seven RPG titles that are bleaker, scarier, and generally more likely to get under your skin than Dragon Age.
Happy birthday, Lara Croft! To kick off the celebration this month, Crystal Dynamics is going all the back to where the series began: the original Tomb Raider game.
The cast of Metal Gear Solid reunited over a Zoom call and the press was invited. We can’t wait to see where this is going.
Ever Crisis is one of three new trademarks with seeming links to Final Fantasy Vii, so what can we expect from the mysterious trademark?
The existence of anime-style grunting and sighing in Final Fantasy VII Remake is not the problem. The problem is how unnecessary most of those noises are.