GungHo Feeling Good About the FutureĀ
GungHo Online Entertainment has become one of the strongest publishers on the Eastern games scene in recent years, launching major hits both on mobile and consoles. The company is not set to rest on their laurels either, as CEO Kazuki Morishita shared with me during a recent interview. From current hits like Let It Die and Puzzle and Dragons to what lies ahead, nothing was off the table as we talked for a full 30 minutes.

The biggest game on GungHoās horizon is their debut Switch game, as the company was announced as a Switch collaborator back in January only for no other news to drop about the game. Morishita has trouble finding the words to describe this new game, saying only that itās a third-person action game. āThereās not a really good comparison, as we donāt look at other games and say āwe want to make a game like that,āā Morishita said. āItās a new action game with a play style that hasnāt really been seen before.ā
This game isnāt new to the GungHo decision makers, however, as Morishita revealed itās āa concept that has been in development for 4-5 years within Gungho. Itās not always been a Switch game, but weāve been incubating the idea for a while.ā The CEO was quick to confirm the gameās family-friendly nature though, stressing that it will ābrighter and more comicalā than the companyās current hit Let It Die.
Speaking of which, a big update is coming to Sudaās free-to-play madhouse very soon and Morishita says it will force players to change their approach. āThe genre is āsurvival action,āā Morishita says, āso moving forward this is what āsurvivalā is all about.ā The ten new floors being added to Let It Dieās tower will not just be a more difficult setting, however, as designing the new challenges was āmore about how we can present a more challenging gameplay system for players to experience thatās also rewarding without being frustrating. It is difficult, but itās rewarding enough to be worth taking on the new challenge.ā

Hereās an example of what heās talking about that may frighten seasoned Let it Die players: these ten new floors will not have access to elevators. This will require a more long-term approach to tackling these floors, which fits exactly into the strategy-first thinking in their development. āThe previous floors were action based, while these new ones are more strategy based,ā Morishita confirmed, āso how are you going to prepare?ā
The conversation then moved to GungHoās wildly popular Puzzle and Dragons franchise, particularly whatās coming next. The recent Super Mario Puzzle and Dragons was a big success for the game, but Morishita was tight-lipped on new collaborations coming up the pike. āWe have no plans on changing the core Puzzle and Dragons at the moment,ā he explained, ā but you could potentially see some other spin-offs on other hardware, using that hardware to make an all-new gaming experience and maybe even be an entirely new genre.ā A new game would not be expressly based on what IP GungHo would collaborate with, however, as āit would be more about what kind of game we want to make as a spin-off. It could be RPG or it could be action, but wherever it fits weāll find a place for it.ā
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“The company has two unique and successful ongoing franchises in Puzzle and Dragons and Let It Die, and based on how their new IP for the Nintendo Switch is being described we could be looking at a third.”
Finally, the discussion switched to a franchise that not many realize is under Gunghoās jurisdiction: the classic RPG series Grandia. Itās been two years since Grandia II was ported to Steam, so perhaps itās time for another Grandia project to surface. Not so fast says Morishita: āGrandia is not something that I personally created, so itās hard for me to say āletās make a new Grandia game.āā The 20th anniversary of the first game is approaching though, and Morishita mentioned the companyās research into the Grandia archives, but a brand new game is unfortunately not currently in the cards.
Gungho has a lot going on in the next few months, and itās hard not to be excited about whatās coming. The company has two unique and successful ongoing franchises in Puzzle and Dragons and Let It Die, and based on how their new IP for the Nintendo Switch is being described we could be looking at a third. Role-playing fans might be discouraged about Grandiaās continued dormancy, but those frowns should be quickly turned upside down when looking at the bigger picture. You might say this company is āgung-hoā about the future…and I do not apologize for that pun.