Platinum Games’ New CEO Wants to Try Making “Larger, Riskier” Games

What’s in Store for Platinum Games’ Future?

Platinum Games has a new CEO. What are his plans for the company? Current info seems to suggest that it could actually be a live-service type game.

Project G.G. is still in the stage of testing various things, so I can’t tell you much about it, but when it comes to future game production, we want to focus on creating games that are different from the past.” Said Astushi Inaba, in an interview with Famitsu. “I would like to focus on creating games that can be enjoyed and loved for a longer period of time.

But with that said, Inaba didn’t want to entirely leave Platinum‘s past behind. “Of course, we would like to cherish and create small but brilliantly conceived games such as Sol Cresta, and games in which you can enjoy the process of clearing the game by going through one-off, well-designed stages, such as Bayonetta.” This is, obviously, promising nothing – but it at least proves that Inaba understands the sort of games that Platinum’s audience has come to love.

However, the projects that we are trying to create for the future will be different in terms of their structure. Considering the changes in the market over the next five years or so, I think it is absolutely necessary for us to do this.

These statements could go in many directions, but they could easily be implying a live-service model. The “changes in the market”, the “longer period of time”… not many game models fit that bill. The Live Service model isn’t one that Platinum Games is known for, and it’s got more than a few fans on edge. The Live-Service model is one with a shaky reputation in the eyes of many – for every success, there’s a money-hungry flop.

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