Warhammer 40,000: Darktide Devs Discuss Details
During a recent interview about the upcoming Warhammer 40,000: Darktide, developers at Fatshark gave gamers details on what to expect from the title. Fans of Warhammer will be delving into the chaos infested hive city of Tertium for the first time, fighting enemies with a hybrid combat system, contrary to Warhammer: Vermintide 2’s melee combat. Warhammer: Vermintide 2 is available right now for Xbox One, Xbox Series X/S, PS4, PC, and through the extensive Xbox Game Pass Ultimate lineup.
“Darktide introduces the players to a previously unexplored part of Warhammer 40,000,” said developers at Fatshark. “The game deep dives inside the chaos infested hive city of Tertium and gives players a glimpse of what life in the hive looks like. We have (and still are) put a lot of effort into creating an accurate and believable depiction of the Hive city and are working closely with Games Workshop to make sure that it is as accurate as possible.”
“Darktide will actually be focused on our hybrid combat, but with the new setting and ranged enemy types we felt that we needed to expand on our ranged combat mechanics more than the melee mechanics. That said melee is still a huge part of the feature set.”
“For Vermintide 2 we made significant game design changes to work around the fact that we were limited in CPU performance on last-gen consoles. We look forward to not having those same limitations when developing.”
Finally, Fatshark developers were asked about the Xbox Series S limiting game development to which they said, “many developers nowadays are used to a much more dynamic ecosystem of hardware. Even in the console space, we have had different tiers of the same consoles for many years. The way Series S differs from Series X (Memory amount and GPU horsepower mostly) is for us much easier to adapt to than to for example the wide variety of PCs out in the wild or the way that the previous generation of consoles differed.”