Fallout 76 Paid Private Servers Aren’t Private

What’s Better Than a Fallout 76 Private Server? A Public Server

Bethesda’s paid subscription service for Fallout 76, Fallout 1st, doesn’t deliver on its promises of hosting private servers and the content isn’t working as intended. Gamers can still see you on their friends list and join you on your supposedly private server whether they’re invited or not. Gamers have also discovered these  private servers aren’t freshly generated, but instead it’s re-used old instances from the online version. Fallout 1st is available for all Fallout 76 fans for $13 a month or $100 per year but people who are actually buying it early are being punished for it.

Fallout 76

Gamers are apparently finding dead NPCs, looted areas and other evidence people have already played on the map they just paid their hard-earned money for. These issues prove Bethesda bit off more than they could chew yet again with Fallout 76 and the Fallout 1st subscription fee. With the subscription, gamers have access to a scrapbox with unlimited storage where you can store all your crafting materials, however the scrapbox is apparently eating scrap gamers deposit in it. Scrap goes into the scrapbox but it doesn’t come out.

It’s rather apparent that Bethesda didn’t do the necessary testing for the Fallout 1st program before charging Fallout 76 gamers to use the services offered with it as these issues should’ve been easy enough to spot. It’s upsetting that Bethesda is taking their most dedicated Fallout fans and ripping them off repeatedly with Fallout 76 which has been full of bad news over its one-year lifespan. Though Fallout 1st didn’t seem like a terrible idea on paper with the rewards and services offered, the execution has been a train wreck.

What do you think of Fallout 76 and were you a gamer who forked out $13 per month for Fallout 1st? Do you think Bethesda will find another way to make Fallout 76 worse and not better? Let us know in the comments below!

Source: wccftech