Modern Warfare Will Be Supported On Future Console Hardware
With Call of Duty: Modern Warfare releasing on October 25th on PS4, Xbox One and PC, many gamers wonder what the plan is for the looming next-generation. Infinity Ward will be future proofing Modern Warfare to be available on both generations similar to how Advanced Warfare and Ghosts were available on this generation and last generation. Speaking to Game Informer, principal rendering engineer Michal Drobot gave details on how the latest Call of Duty will translate to next-gen.
The new rendering engine architecture allows for more flexibility in scaling up the visuals for the PS5 and Xbox Scarlett compared to Infinity Ward’s last engine which was already being stretched to its full capabilities. The lighting engine in particular has undergone a massive change as gamers on the PS4 are already fully aware while older systems could be retrofitted into the new engine. The new engine architecture is capable of processing data at a rate that exceeds the previous system’s capabilities.
“The whole point was to rely on highly scalable technology where algorithms, hardware insight and quality engineering comes first, as opposed to being overly reliant on specific platform features,” said Infinity Ward’s Michal Drobot. “Technology can’t evolve in isolation, without constant iteration cycles with production teams.” The goal here is striking a balance between development and production, having multiple departments in constant communication to stay on the same page. All effort put into the engine apparently translates to better visuals and efficiency after the riskiest changes regarding art production were made. The drastic improvements are mostly driven by material and lighting systems and these system changes also affect the artificial intelligence in interesting ways.
Are you an eagle eyed gamer that noticed the fundamental engineering changes Infinity Ward made to their engine? How does the lighting in Modern Warfare compare to other games? Let us know in the comments below!
Source: Game Informer