Call of Duty: Modern Warfare Devs Say a Big Feature Was Cut at the Eleventh Hour
We’re still over a couple months away from the big release of Call of Duty: Modern Warfare, but recently the developers have released an in depth look at what’s set to come for multiplayer. We’d previously seen 2v2 Gunfights, but last week we got to see some crazy new action, including some Night Vision gameplay. While it’s interesting to get a good look at what to expect, in a recent interview with Prima Games the developers also talked about a feature that just didn’t make the cut.
Infinity Ward’s very own Map Design Director Geoffrey Smith and Animation Director Mark Grigsby sat down in a new interview and talked about an interesting feature that almost made it into Call of Duty: Modern Warfare. When asked about what didn’t make the cut for the upcoming COD title, it was revealed that the feature that got the ax was called the Buddy Boost. This would’ve allowed players to basically climb on top of each other to reach a variety of places in the maps that would otherwise be unreachable.
Smith explained why it just wouldn’t have worked, “[The Buddy Boost] was badass if it worked, but it’s really hard to get some random person to cooperate with you. You have to let somebody kind of climb up you and get you up and they would get up there. But if you’re the one sitting on the wall waiting in a really awkward squat position.” Additionally, it also leaves the squatter in a vulnerable position to be picked off by players on the enemy team.
As a result however, the team at Infinity Ward made the maps more interactive overall so that there wouldn’t be a need for this Buddy Boost feature. What do you think about the Buddy Boost? Do you think it could have worked or do you think it was smart they got rid of it before Modern Warfare dropped? Let us know in the comments below and don’t forget to keep it locked for updates!