PUBG’s New Custom Matches May Require an Additional Fee

PUBG Gives and PUBG Takes

PUBG is constantly expanding based on player feedback, and one of the most sought-after features has been custom matches. Hence, a beta version is now live on test servers. It’s not a feature that players can take for granted, however.

PUBG Jungle

Since nothing is ever easy, aspects of beta gameplay will be “rough,” but at this point, players have come to expect in-game issues. “To ensure a stable service,” devs claimed there will be no more than 10,000 custom matchmaking games on servers. Users on Steam couldn’t help but express concern over this number, seeing as PUBG witnessess an average of one-million concurrent players. Therefore, the company has warned that servers could become unstable from demand. Something else that might drive up demand, a paywall may be implemented once the beta ends.

While custom matchmaking is free today, the PUBG update notes mentioned why that might change in the future

“Creating custom matches won’t have an associated cost during this phase,” the developer stated. “However, due to the extremely large amount of resources required to allow custom games to be available to all players, we may change this in the future to ensure everything runs smoothly and the system remains sustainable long-term.”.

The developer’s mention of “resources” may serve as the biggest clue of an impending paywall. No concrete details were given, but PUBG Corp promised more at a later date. For now, they’re “open to your feedback,” which means players can add their own two cents before the game mode’s official release. That said, long-time players who’ve vied for this mode may provide a little more than just feedback.

As for what custom matchmaking entails, the developer stated that you can customize “every aspect of the game, from circle behaviour, item/vehicle spawn rates, to loadouts and more.”

In related news, over 100 PUBG hackers were recently arrested in China. Stay tuned as the developer juggles additional updates and anti-cheat measures.

SOURCE: Eurogamer