Kirby 64’s “Game-Breaking Bug” Gets A Fix Next Week
Kirby 64: The Crystal Shards is the newest title to be part of the growing library of classic games with the Nintendo Switch Online Expansion Pass. Unfortunately, many of its players have already complained about some issues less than 24 hours after its launch.
Apparently, Kirby 64 players got stun-locked so badly in some underwater areas of the game. According to their reports, they had to reset the game. They can only progress and finish through the area with some stealthy attempts.
“Kirby 64 has a game-breaking bug in underwater levels on NSO,” a fan complained. “Getting hit by certain damage sources under water causes you to enter hit stun forever and you need to quit the level to fix it.”
Fortunately, Nintendo has confirmed that they are going to roll out a patch some time in the next few days. “A bug has been found in Kirby 64: The Crystal Shards for Nintendo 64, Nintendo Switch Online that can prevent players from progressing under a certain condition,” NoA wrote on social media. “A patch will be released early next week to fix this.”
It looks like Kirby 64 players will have to stay off the level until devs finally roll out the patch. It is that or they can keep trying until they get through it without taking any damage. “We apologize for the inconvenience,” devs continued.
This is actually not the first time that Switch Online + Expansion Pack’s N64 offerings received criticism. Multiple players have taken to social media to complain about input lag and control issues shortly after the launch of the subscription service. In addition to that, they also talked about some emulator peculiarities that are related to certain games. Thankfully, Nintendo has revealed that they are hard at work at addressing the emulation concerns.
Are you playing the game? Let us know in the comments below.