Tomb Raider Writers Says Lara Croft Should Have “Less Father Issues”
The Tomb Raider trilogy was a big hit among the gaming community. Due to its success in the gaming world, Developer Crystal Dynamics has confirmed that they already have a team working on the franchise’s next installment.
Rhianna Pratchett was the writer for the first two rebooted titles, namely 2013’s Tomb Raider and 2015’s Rise of the Tomb Raider. She did, however, confirm that she is not part of the upcoming title’s team. Still, she had a few things to say about how the series’ protagonist should evolve within the game.
Fans of the series are well aware of how Lara Croft’s character evolved in the first two games. “We had a really fun time evolving her character,” Pratchett said. “So, I would like to see probably less father issues.”
Shadow of the Tomb Raider from 2018 heavily featured these daddy issues that Pratchett was referring to. The game showed its players some flashbacks of a much younger Lara with her neglectful father.
“I like seeing her striking out on her own and really taking joy in what she does,” she added. “I want to see the sassy one-liners and things that I would have loved to have written.”
During Pratchett’s tenure on the Tomb Raider development team, Lara “was really on her way to becoming a tomb raider.” “So she was like proto-Tomb Raider,” she added. “And all the traits that you associate with Tomb Raider—like tenaciousness, bravery, resourcefulness—were kind of bubbling to the surface with her.”
Pratchett wants to see Lara’s evolution in “full fruition.” “She was not at that stage yet,” she added. “She did not have the confidence yet.”
The next game is on Unreal Engine 5. This somewhat promises that the game’s visuals will be a delightful treat for its fans. “It is going to be exciting to see what they do next,” she said.
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