Motive Breaks Down the ALIVE System in Dead Space Remake


The original Dead Space was a classic. Now it appears that the Dead Space Remake will be coming out sometime in 2023. Earlier today, the developers Motive held a livestream showing off some of the improvements they are making over the original.

One of the most important, yet unsung aspects of a horror game is its audio. Between the music and the ominous noises of thing crawling around in the dark, half of what scares gamers is what we hear. This is where the ALIVE System comes in.

Dead Space

ALIVE stands for Adrenaline, Limbic System Response, Intelligent Dialogue, Vitals, and Exertions. Each of these components factors into how players will hear Isaac Clarke in Dead Space. That’s right. Isaac Clarke is going to speak in Dead Space. In the video Motive showed off, they break down each of these factors and explained how they affect Isaac throughout the game.

The original game would have several patterns for how Isaac would breathe. There were default, injured, and fatigued patterns. In the remake, these will be expanded upon with adrenaline, difficulty, fatigue, and injury, and other components to affect him. Isaac’s dialogue will also change depending on his current status.

Back in 2008, I thought it was scary to just be low on health. In 2023, I am going to be a whole mess of scared running around the Ishimura. Motive is putting a whole lot of effort into the smallest details of this remake and doing their best to show us what we will be looking forward to. Dead Space will be coming out in 2023 for PC, PS5, and Xbox Series X|S.

Are you excited for what the ALIVE System will add to the game? Let us know in the comments below.