Stuck in a Portal
Splitgate has been incredibly popular since it launched its open beta. In fact, it was so popular it had to be delayed. Now, the devs have decided it is best to just keep the game in open beta for the foreseeable future. I think this makes the most sense for a title that has seen some issues since the open beta launched.
When I say Splitgate has been popular, I mean it has had over 10 million downloads in under 30 days. I think it is safe to say it has done well for itself. I can also say the servers are up and running properly now! No more waiting 2+ hours to get into the game.
The team has been hard at work to get these servers up and running as they have been rolling out improvements practically every day since the open beta hit. Server issues are no fun, but I understand it here. 1047 Games is a small studio, and their game went from just 4,000 concurrent players to over 175,000 in just a few weeks. That is an insane jump that I’m sure has been incredibly difficult to deal with.
With the success and delay of the official launch of Splitgate, Ian Proulx, CEO, and co-founder of 1047 Games, had this to say:
“This has been the most surreal time of my life. The fan support has been incredible as we work to improve the player experience. We never dreamed of having to scale this big this quickly, and as a result we have had to overcome challenges to keep up with player demand. We met several major milestones in a short time, creating a stable platform where fans can expect to find a server to play on relatively quickly, and I’m proud of what our team has accomplished – but there’s a lot more to come!”
Source: Press Release