Refunds Didn’t Hinder Digital Sales of Cyberpunk 2077
According to aggregated sales data from games industry researchers, SuperData, Cyberpunk 2077 has officially broken the digital sales record. Despite the fact that countless fans have opted to refund their copy of Cyberpunk 2077 ahead of upcoming fixes, SuperData claims that refunds didn’t substantially affect the digital sales of the new CD Projekt RED game. Cyberpunk 2077 is available right now for Xbox One, Xbox Series X/S, PS4, PS5, Google Stadia, and PC.
“Cyberpunk 2077 had the biggest game launch of all time based on digital revenue and digital units sold (10.2M),” said an official statement from SuperData. “A successful marketing campaign and the reputation of The Witcher 3: Wild Hunt provided the hype necessary for the CD Projekt Red title to break records despite issues including performance problems on consoles, widespread glitches, and the indefinite removal of the game from the PlayStation Store.”
“An extremely high share of digital sales (80%) were on PC, likely due to the delisting on PlayStation and the overall state of the console versions.” According to SuperData, these figures include the refunded copies of Cyberpunk 2077 and refunds apparently didn’t substantially affect the sales of the new CD Projekt RED game. Cyberpunk 2077 blew up the month that it released, but it has slowly dwindled in sales since. Digital and physical sales of Cyberpunk 2077 will likely see another boost when CD Projekt RED is able to fix the bugs and glitches that players are encountering.
Are you one of the several million Cyberpunk 2077 gamers? What inspired you to keep the game rather than refunding it? Let us know in the comments below!