Naoki Yoshida Promises Better Final Fantasy XVI Visuals
During a recent Tokyo Game Show interview, Final Fantasy XVI producer Naoki Yoshida confirmed that the visuals of the game will be improved before it releases. According to the producer, the trailer primarily showed gameplay and in-game footage rather than pre-rendered footage. This was a decision Square Enix made to give fans hope that the game will be released in the near future, but as a result, some of the visuals displayed weren’t properly optimized. Final Fantasy XV is available right now for Xbox One, PS4, and PC.
Final Fantasy XVI is being developed by Creative Business Division 3 of Square Enix, and the latest Final Fantasy title apparently entered full development last year. The game has been in development for the last four years and Square Enix will be releasing it sooner rather than later. The visuals of Final Fantasy XVI are still being worked on and weren’t properly optimized before the recent trailer was showcased during a PS5 game showcase. Naoki Yoshida has confirmed that more news about Final Fantasy XVI will be shared next year.
According to Naoki Yoshida, the Square Enix team working on Final Fantasy XVI was pressed for time to release the recent gameplay trailer due to their decision to focus on in-game footage that wasn’t properly optimized. The visuals are apparently not indicative of the final product, but they’re already looking impressive enough to move units. Final Fantasy XVI will be a bit more mature than other titles in the franchise, continuing to innovate on the formula already established by Square Enix.
Are you glad that Square Enix intends to improve the visuals of Final Fantasy XVI from what they showed during the trailer? Let us know in the comments below!