Xbox One X Abandons Free Kinect; Power Consumption Scales with Apps

The Xbox One X Does Away with the Old Feature

When Microsoft revamped the Xbox One with the S at the end, they did so with free Kinect adapters. The feature that was a point of contention during the initial launch became a no-cost add-on. Understandably, fans are wondering if the same will be true with the upcoming Xbox One X launch. The answer is no

Xbox One X console.

Xbox’s head of marketing, Aaron Greenberg, recently took to Twitter in response to fan questions. He himself confirmed that the Xbox One X will not launch with the free Kinect.

Immediately after, we got info on the Xbox One X’s power usage. As you can imagine, a system running for 4K will pour top output when it comes to games. However, Xbox’s Albert Penello confirmed that the power usage will be lesser when it comes to apps and using the dashboard. Is the system ever in danger of overheating? We won’t know until it launches, and that’s on November 7, 2017.

Looking back, Xbox One has come a long way since its first days relying on Kinect. It has become a powerhouse dedicated to gaming, a far cry from how it launched. Thoughts? Let us know in the comments below.

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