The Playtest Goes Live Next Week
Tape 101: Liminal Descent, a psychological horror experience rooted in liminal spaces, is opening registration for its upcoming Steam playtest. This playtest will give players their first hands-on look at Chapter 3: Madness, a major new section of the game. Players can begin requesting access now, with the playtest officially launching on February 17. The game is planned for full release in 2026.
The game explores psychological horror through unsettling in-between spaces suspended between memory and reality. These environments turn architecture into an emotional landscape shaped by loss, fractured identity, and distorted perception. Each chapter reflects a different psychological state. It gradually pulls players deeper into an unstable world where familiar logic no longer applies.
Chapter 3: Madness marks a turning point in this descent. In this new chapter, spatial logic begins to break down, environments loop and shift unpredictably, and perception becomes increasingly unreliable. Inspired by the Kübler-Ross model of grief, Madness transforms emotional collapse into evolving architectural forms, pushing the game’s themes further than before.
In addition to the new chapter, the development team has made substantial improvements to Chapters 1 and 2. These updates include reworked puzzles, smoother navigation flow, and richer environmental storytelling. There will be additional atmospheric polish designed to improve pacing and immersion.
The playtest also introduces the RC Car exploration tool, a remote camera vehicle that allows players to scout inaccessible areas, uncover secrets, and trigger hidden mechanisms. With its emotion-driven storytelling, warped architectural design, and expanded content, this playtest represents a key milestone for Tape 101: Liminal Descent. Players can request access starting today and prepare to enter the next, most unstable phase of the liminal maze on February 17.