New Diablo 4 Patch Turns its Weakest Class into a Punchline

Diablo 4 Sorcerers Have a No Good, Very Bad Day

Sorcerers have had a rough time of it in Diablo 4. Falling at the bottom of the gameโ€™s pecking order was bad, but at least they had tools to pretend they could compete. Like a bug that offered a significant damage-per-second boost against staggered bosses. Wouldnโ€™t it be funny if that bug was patched? Whatโ€™s that, โ€œnoโ€, you say?

The developers disagreed. Itโ€™s gone now.

Devouring Blaze, a skill Sorcerers relied on, was also nerfed.

They also nerfed the defensive value of gear, almost across the board. Which doesnโ€™t sound bad on its own, since everyone needs good gear. โ€œWe have seen that skillful players are frequently slaughtering monsters many levels above their own,โ€ the Diablo 4 developers argued. โ€œWe want to support this, but the current situation is beyond what we believe is correct for the long-term health of the game.โ€

This would be fine, if sorcerers shared a trick that other classes had: โ€œhaving defensive powers.โ€ Sorcerers are far more reliant on their gearโ€™s stats for survival, especially late in the game. As a result, this nerf hit them particularly hard.

Finally achieving the comedic rule of three, Activision Blizzardโ€˜s apparent crusade against the funny magic users left them as the butt of the joke. And itโ€™s got players laughing to exactly the degree youโ€™re thinking of. โ€œItโ€™s a giant F U in my opinion to a class that already suffered.โ€ one player asserts.

Another fan takes things a step further. โ€œImagine nerfing the damage of the worst late-game class by half then adding a defensive spell buff that will not affect their ability to survive a single hit from an elite in 90+ NM dungeons lol. These people are actual clowns, do they even play their own game past 50 NM dungeons?โ€

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