Nickelodeon All-Star Brawl Devs Banned This TMNT from Smash Con

Michelangelo Is Not Allowed to Join Nickelodeon All-Star Brawl’s Super Smash Con Event

Nickelodeon All-Star Brawl is only 10 days old in the market, but some players have already dubbed Michelangelo from Teenage Mutant Ninja Turtles as the bane of their existence. This TMNT has been too problematic within the game that he has officially been banned from the franchise’s first ever major tournament.

Michael Brancato, the Tournament Director of Super Smash Con, recently shared a ruleset to Nickelodeon All-Star Brawl players. Although most of it was standard fare, such as three stocks apiece, a six-minute time limit, and no abuse of overpowered mechanics, the line about Michelangelo being banned from Super Smash Con stuck out.

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Nickelodeon All-Star Brawl players found two major issues with Michelangelo. First, he had the ability to indefinitely stall a match through his Party Dude special, which, in turn, can be cancelled into a jump—even if he actually does not have any jumps left. Although this is true, Brancato has reportedly confirmed that the reason why the said character was banned from joining the tournament is his special “zero-to-death” combo. 

Based on the results of tournaments in the week leading up to Super Smash Con, it was clear to the community that Michelangelo was very over-centralizing due to his combo,” Brancato said. “We consulted with the dev team before going ahead with the ban.”

With just two moves, Michelangelo can quickly eliminate other Nickelodeon All-Star Brawl players—even those who have not been previously injured at all. Players who use Michelangelo can exercise a neutral light attack in the air and immediately throw the opponent back into the air before they hit the ground. Repeating ad nauseum, they become able to deal a tremendous amount of damage.

Nickelodeon All-Star Brawl fans, who happen to be TMNT fans as well, might be disappointed with this news since the character is very fun to watch. However, seeing how quickly the devs reacted and pushed out all previous patches, it is highly likely that Michelangelo is getting fixed soon.