The Trickster May Have Been Too Tricky
All-Kill, the newest chapter of Dead by Daylight, dropped just over a week ago, and reviews have been mixed. While the chapter has been (thankfully) devoid of major bugs – unlike the previous chapter, A Binding of Kin – general consensus has been that the new killer – although fun and unique – is relatively week, with his power (throwing knives, eight of which need to connect in a short period to damage a survivor) being a weaker version of The Huntress, who can throw axes, only one of which needs to connect to damage – or even down – a survivor.
— Dead by Daylight (@DeadByBHVR) April 8, 2021
Compounding matters is the fact that The Trickster was originally a little… well, tricky, which compounds matters. Whereas all other killers with ranged attacks have predictable aim – either an arc, a straight (but shorter range) attack, or some combination of both – the Trickster’s throwing knives suffer from drift, and the attack itself suffers from recoil – both issues that will be fixed or reduced with the new patch to allow for greater accuracy.
Other buffs to the Trickster include:
- Increased movement speed while throwing knives from 3.68 -> 2.68m/s to 3.86 -> 3.68m/s
- Increased Main Event movement speed to 3.86m/s
- Decreased Killing Part Chords & Caged Heart Shoes effects respectively
- Decreased wind up time (readying knives) from 0.5 seconds to 0.35 seconds
- Increased wind down grace period from 1 second to 1.25 seconds
- Increased the initial Laceration decay timer from 15 seconds to 20 seconds: This gives you a longer window to follow up with additional blades before the Laceration meter decreases
- Decreased post-Main Event cooldown from 10 seconds to 5 seconds
- Iridescent Photocard can now injure Survivors
The announced buffs do go a long way towards addressing common complaints towards the new killer – albeit some survivors are already claiming that the Trickster is overpowered. Where do you stand? Let us know in the comments, on Twitter, or on Facebook.