Watch Dogs: Legion Multiplayer Delayed Indefinitely on PC

A Glitch in the Matrix

When youโ€™re developing a game for consoles, you only have to work towards one set of specs. PC games get tricky because the specs can vary, so instead youโ€™re working towards a minimum. Sure, some PCโ€™s below that threshold may be able to play the game fine, but itโ€™ll be at the expense of visual quality or performance.

True, a well-made gaming PC can still outplay any console, but itโ€™s easier to avoid glitches if you only have to deal with one set of specs โ€“ which has caused issues with Watch Dogs Legionโ€˜s multiplayer aspects, which have been delayed indefinitely for the PC.

Watch Dogsโ€™ multiplayer aspects have always been a high point. Alongside the standard capture the flag and racing fare, the series has an invasion mode where you can invade another playerโ€™s game โ€“ or vice versa โ€“ and attempt to have them. This leads to a frantic game of hide and seek as you try to distract your opponent, hiding from them without letting them get too far away. Given that Legion has some of the seriesโ€™ most over-the-top level design yet, itโ€™s no surprise that multiplayer is something fans have been clamoring for.

Also announced is a delay to the mode on PlayStation, Xbox, and Stadia, although in these cases weโ€™re given a date of March 23rd for the release โ€“ just over two short weeks away.

The delay is no doubt going to hit a raw nerve with some PC gamers who were looking forward to bringing the carnage to multiplayer, but the team at Ubisoft reassure fans that theyโ€™re working to get the issue resolved as quickly as possible.

Will the multiplayer be worth the wait? Let us know in the comments, on Twitter, or on Facebook.