MachineGames Confident in Relationship With Microsoft

MachineGames Is Enthusiastic About Working for Microsoft

MachineGames is one of the developers recently acquired by Microsoft when they purchased ZeniMax Media, and they recently went on the record to express enthusiasm for working with the tech giant. Fredrik Ljungdahl, Jim Kjellin, and John Jennings all expressed enthusiasm for the next-gen Xbox and the SSD tech that powers it. MachineGames may end up making bigger and greater games with their new relationship with Microsoft according to the devs themselves. As part of the Xbox Game Studios, MachineGames’ upcoming titles will be coming to Xbox Game Pass Ultimate when they release.

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“Games, games, and more games!” said Gameplay Director at MachineGames Fredrik Ljungdahl. “I also think being part of Microsoft will help us make even greater games in the future. They have a huge number of knowledgeable people, great developers, tech solutions, and hardware.”

“One of the key items that’s coming in the immediate future is the general availability of really fast storage,” said Chief Technology Officer at MachineGames Jim Kjellin. “You’ve always been able to buy decently fast storage for your PC, but it will become standard in the next-generation consoles. This allows us to change how we think about game design. The historical issue of having to wait for loading to finish or artificially slowing the pacing before you can do major changes to the player experience will be a thing of the past.

“With these super fast SSDs, we don’t need to consider ways of entertaining the gamer while the levels load any longer!” said Production Director at MachineGames John Jennings. “Allowing for bigger worlds and letting players jump around seamlessly within them are going to provide some exciting new experiences. I’m really looking forwards to that.”

Are you looking forward to seeing what games come from MachineGames now that they’ve been acquired by Microsoft? Let us know in the comments below!

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