Dead by Daylight Rolls Out Testing of New Matchmaking System

Big Changes Are Coming to the Fog

Iโ€™ve been playing Dead by Daylight for about two years, and I can say from experience that the current matchmaking system is not only unbalanced but wildly unpopular. The current system emphasizes wait time: after a set amount of time waiting for a game at your own skill level, the algorithm will gradually widen to allow you to face people at a higher, or lower, level than your own. In practice, this often means that a killer will face a survivor team ten ranks above their own, while high ranked survivors will often face killers who offer no challenge.

Legion in DBD

Sure, itโ€™s possible for killers to dominate teams ten levels above them, just as itโ€™s possible for a low ranked survivor to escape alone when facing a high ranked killer. A new matchmaking system has been in the works for a while, and although testing has been happening on select Xbox One regions for a few weeks, Behaviour announced that as of yesterday theyโ€™re rolling the new system out to all Xbox One regions, with other platforms to follow.

The new system addresses many common complaints, one of which is that ranks donโ€™t mean as much as they should; while thereโ€™s unquestionably high ranked players who can effectively dominate their opponents, there are also players at lower ranks who play as well as them, but donโ€™t play often enough to reach the high ranks before the monthly rank reset.

Instead, the new matchmaking system offers a rating based on player performance to allow for not only more balanced matches but faster matchmaking in general. The system also introduces a separate rating for each killer, instead of the current system. This means that a player can face off against survivors closer to their own skill level with each individual killer, instead of being punished for experimenting with a killer theyโ€™re unfamiliar with by putting them against a higher-ranked team.

The ranking system isnโ€™t gone entirely, though; while the plan is that ranks will no longer affect the matchmaking itself, Behaviour is working on a variety of different options, including turning it into a reward system to encourage play. While the testing is still in the early stages, anything that brings more balance to the game will likely be a welcome change. The new system is being tested on the Xbox One

What do you think of the new system? Whoโ€™s your favorite killer to play as? Let us know in the comments, on Twitter, or on Facebook.

SOURCE