Respawn Suggests Star Wars Jedi: Fallen Order Was Rushed
According to Respawn founder and CEO Chris Zampella and Game Director Stig Asmussen, Star Wars Jedi: Fallen Order was a little rushed. Because of the significant amount of systems in Jedi: Fallen Order, Respawn would’ve liked to spend more time balancing and polishing them all but the game had a release date that the team had to keep to. EA and Disney likely had a time frame in mind for the game to launch around the same time as the Mandalorian and Star Wars Episode IX : The Rise of Skywalker. Star Wars Jedi: Fallen Order is available for PS4, Xbox One and PC right now.
Respawn founder and CEO Chris Zampella mentioned during a recent interview with US Gamer that the latest Star Wars adventure game was a bit rushed. “Yeah, it was a conversation that we had and we decided that we wanted the game out there, we wanted to get it, you know, being out for the holiday. It’s a game that really fits that timeframe.” Although the title didn’t have as much time in the oven as Respawn would’ve liked, we think it turned out very well considering the awards it has won since release.
Game Director Stig Asmussen continued the conversation about rushing Star Wars Jedi: Fallen Order: “I think we’re in a situation [where] we’re trying to build a game for several different systems and we wanted to hit a date, obviously. We all look at it and earnestly we feel like we could, if we had a little bit more time, it would’ve been better. But at the same time, we could play through it. It was good and we felt like fans were going to like it.” Thankfully Respawn Entertainment has the opportunity to redeem themselves considering the heavily speculated follow-up to Star Wars Jedi: Fallen Order has been in development since the first title released.
How much better do you think Respawn Entertainment could’ve made Star Wars Jedi: Fallen order if given more time? What do you want to see from the inevitable sequel? Let us know in the comments below!
Source: US Gamer