More Deformers Details Revealed
Last year we told you that The Order: 1886 Developer Ready at Dawn was working on a project. After inking a deal with GameStop’s publishing arm GameTrust, The Order: 1886 developer Ready at Dawn announced its new game called Deformers. Deformers is an online multiplayer combat arena game that puts the emphasis on physics. It was supposed to come out on February 14th, but Ready at Dawn delayed it. The game’s Creative Director posted on Neogaf to confirm that the delay is going to be short and there will be an Open Beta on Steam. He also provided some other interesting little nuggets.
The Creative Director said: “Hello everyone! The delay will be short, we just need some more time to properly stress-test the game. We will announce the actual and final release date soon. We are ramping up to do an open beta on Steam, that way we get to test our infrastructure and everyone that wishes to will be able to try it out and discover why we love this game so much.”
In a subsequent post on the popular board, he also revealed Deformers’ technical details. The game runs on the engine built for The Order: 1886 and will support PlayStation 4 Pro with specific enhancements.
“On PC we give you every rendering and fidelity option we can (of course), here’s a look at those currently.”
— Andrea Pessino (@AndreaPessino) January 14, 2017
“On consoles, the game runs at 60+ FPS on all platforms. Target resolution is 1080p on PS4 and 900p on XB1 – a dynamic resolution system is used if/when needed to ensure the framerate is maintained. Notice that on XB1 the rendering resolution is 900p, which is then upscaled to 1080p for output. On regular PS4 it gets 60FPS up to 3 player splitscreen, dips into the 50s in 4 player splitscreen. On PS4 Pro it runs at 60 even in 4 player splitscreen, and with extra graphics quality options automatically enabled.”
It was also confirmed that PS4 Pro owners might get higher than 1080P resolution when not playing in splitscreen.