Guillermo Del Toro Will Only Be a Character in Death Stranding
Guillermo Del Toro, notable filmmaker (Hellboy, Pacific Rim, etc), who collaborated with Kojima on the cancelled Silent Hills game, last month took to Twitter following The Game Awards, and threw a couple of zingers towards game publisher Konami. You can read about his expletive laced tweets here. Today, del Toro revealed he is not creatively involved in the upcoming Kojima Productions’ game Death Stranding. Though the game marks the reunion of the pair since Konami brought an end to the Silent Hills game they both were working on, this time, del Toro is but merely a character in the game, and not a collaborator.
The news comes via a telephone call IGN had with del Toro, where he was adamant that the game itself purely sprung from the mind of Kojima. Specifically, del Toro said the following:
“I’m involved as a character. Kojima-san called me and said, ‘I want you to be a character in the game,’ and I said, ‘Gladly.’ He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all. This is entirely Kojima-san’s game. I think it’s gonna be a fantastic game, 100%. But this is him and his ideas. I’m just a puppet in his hands. My contribution is limited to being a cheerleader for his ideas and being scanned for long hours at a time. That’s about it.”
Lastly, del Toro talked about the arduous process of capturing motion capture for the game saying:
“We did incredibly detailed scanning. It took about seven hours or so, just for the scanning alone. We did it with almost three time the number of cameras you normally use for medium or close-up models. I’ve done scanning myself in my movies, and I know that what he did allows me to be a real character in the game, for sure.”