Arkane Studio Learns its Lesson and Prey Will Launch Flawlessly on PC
Dishonored 2 is a hell of a game. Universally praised upon release with our own review scoring it at 82 the road was a bit bumpy if you happened to pick the game up on PC. Plagued with slow speeds and bugs Arkane Studio made no qualms that the bungled PC release was on them. In a recent interview with Game Informer, the developer spoke out about the issue promising that they not only learned their lesson but that Prey, their next title hitting shelves, wouldn’t suffer the same fate.
Creative Director Raphael Colantonio and Lead Designer Ricardo Bare of Arkane Austin addressed the launch issues for Dishonored 2 on PC with grace and promised unequivocally that Prey would be better.
We’ve had a rough launch on the PC with Dishonored 2. In development, you never really know what you’re going to see, especially on the PC with so many configurations. Unfortunately, it is what it is, it shipped but now it runs really well after some patches. Of course, we are paying attention to make sure that this time the PC version is really flawless when we ship.
A bit more Q&A time, also it’s a different engine so the constraints are different. In the case of Dishonored 2, we created a new engine really, even though it’s based on idTech most of it has been redone. In the case of Prey, we’re using CryEngine and it’s an engine that’s already shipped stuff before, so it’s not the same configuration. We are, nevertheless, aware of the problem; we were already but it got us by surprise, this time we’ll be paying more attention for sure.
Undoubtedly, this is welcome news to PC gamers interested in the game. While the issues surrounding Dishonored 2 were pretty much ironed out with patches it would be much better if the game had just worked right out of the box.
Keep it locked to COGconnected for more coverage on Prey as we lead up to its release.