Kickstarter PC Success ‘Torment: Tides of Numenera’ Will Be Coming to Xbox One and PS4

Torment: Tides of Numenera Coming to PS4 and Xbox One

inXile Entertainment and Techland Publishing made a huge announcement today that their wildly successful Kickstarter project, the highly-anticipated science-fantasy RPG game Torment: Tides of Numenera will also be available on PlayStation 4 and Xbox One. For those not in the know, this is the successor to legendary RPG Planescape: Torment so if ya don’t know, now ya know (never pass up a chance for a Biggie reference)!

Torment: Tides of Numenera, was one of the most successful video game Kickstarter campaigns ever with over four million dollars pledged to the product. Originally the game was only set for a PC release in early Q1 2017 however, inXile and Techland have been hard at work behind the scenes to ensure the title will have a console launch simultaneous with the PC version. When we first heard of the game there were more than a few groans that the game didn’t seem to be coming to home consoles so this is very exciting news for console owners.

Torment: Tides of Numenera Top Screen

“After the critical and commercial success of Wasteland 2: Director’s Cut on consoles, and with fans clamouring for it, it had been in our plans to bring Torment: Tides of Numenera to PlayStation 4 and Xbox One,” says Brian Fargo, inXile CEO. “We’re especially excited to be partnering with Techland, who as developers themselves perfectly understand how to do a release without any compromise to the quality of the title.”

Torment: Tides of Numenera Key Features:

  • A World Unlike Any Other — Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic.
  • A Rich, Personal Narrative — Thoughtful and character-driven, the story is epic in feel but deeply personal in substance. The philosophical underpinnings of Torment drive the game both mechanically and narratively.
  • Reactivity, Replayability and the Tides — Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. Torment is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat — Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

SOURCE: Press Release