Microsoft Reveals Huge Minecraft Success with 144 Million Copies Sold Worldwide

Minecraft Has Officially Sold More Than 144 Million Copies 

Although newer games like Fortnite and PUBG are continuously making headlines for their success, Minecraft is proving it’s still a force to be reckoned with. Microsoft has recently revealed that Minecraft has officially sold more than 144 million copies worldwide!


As if that wasn’t already a big deal, Microsoft also announced that Minecraft set a whole new record in the month of December with 74 million monthly active users. The world-building adventure game released almost 9 years ago, yet it is continually expanding and gaining success. The new head of Minecraft, Helen Chiang, recently told PopSugar about this success. “We just recently set a new record in December for monthly active users, so now we’re at 74 million monthly active users — and that’s really a testament to people coming back to the game, whether it’s through the game updates or bringing in new players from across the world.”

The copies sold highlights just how many people enjoy building an alternate universe, with almost double the number of concurrent players last month. 144 million copies marks a steady increase, approximately 16 million, in sales each year! This may have something to do with just how easy it is to play, at home or on the go. After all, Minecraft is currently available on almost every platform, including PC, PS3, PS4, Xbox 360, Xbox One, Switch, 3DS, Wii U, and even mobile devices.

Of course, the accessibility isn’t the only thing pointing to the success of Minecraft either. Microsoft has consistently added new content, including the recent Better Together update. Chiang describes what really makes the update important for the game. “The Better Together update came out in the Fall, and that was really our first step towards this vision of bringing all of our players together. All of our players are playing across a number of different devices and platforms, and it shouldn’t matter where they’re playing — what’s important to us is that they have the opportunity to play it together, because it makes it so much more of a rich experience. That’s the journey we’re still on . . . we’ve been doing a lot of work to expand into new geographies and really just making Minecraft available to anybody, anywhere in the world, any way that they want to play.” 

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