Unity Plans to Layoff 25% of Their Staff

Unity Is Set to Layoff 1800 Employees Only a Couple Months After Eliminating 256 Jobs

Unity, the game engine maker based in San Francisco, is set to reduce its workforce by around 25%. This decision will result in approximately 1,800 employees losing their jobs. Furthermore, the move, disclosed in a recent regulatory filing, marks the fourth round of layoffs within the past year.

The company aims to streamline operations and refocus on its core business to secure long-term growth. The restructuring is anticipated to conclude by the end of the current fiscal year in March, affecting all regions of Unity’s business.

The decision follows a period of upset for Unity, including the departure of President and CEO John Riccitiello in October. This leadership change occurred amid controversy surrounding the company’s monetization plans for its game development engine.

In November, Unity confirmed another wave of layoffs, eliminating 265 jobs. This was said to be part of a comprehensive company “reset.”

These cutbacks reflect broader challenges within the gaming industry, where layoffs have affected major players such as Xbox Game Studios, Epic Games, Sony, and others. The gaming sector has witnessed substantial workforce reductions, totalling over 9,000 jobs last year.

Unity’s workforce reduction underscores the ongoing industry struggles, prompting a comprehensive reassessment to navigate a rapidly evolving landscape.

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