Cyberpunk 2077 Won’t Eat Your Memory

Small in at Least One Way

Cyberpunk 2077 is due to be huge. The game lets you explore a vast city, with branching narratives, different ways to approach missions, a sprawling badlands to explore, distinct life paths, and almost unforeseen levels of character customization, and it has to balance this with still looking gorgeous.

Cyberpunk 2077

Add to that the level of technology that CD Projekt RED are implementing in their newest game and it’s easy to see why some are concerned about the size, with NVIDIA CEO Jensen Huang claiming that the game is going to be around 200GB. While games that size are pretty much unheard of, if any upcoming game were to push the threshold it would be Cyberpunk 2077.

This would be an especially big problem with consoles, with neither the base versions of the Xbox Series X or PS5 exceeding 1TB. With the PS5’s discless edition this would mean that the one game alone would account for almost a full quarter of the 825GB space.

Luckily, CD Projekt RED’s Community Coordinator took to twitter to clarify:

There we have it. We may not have the actual specs as of yet, but Cyberpunk 2077 will be on par with modern titles. However, it doesn’t state which of these games it will be on par with. It could be on par with something like The Last of Us Part 2‘s 78GB – definitely a sizeable chunk of memory, but decidedly smaller than a mammoth 200GB of disk space.

Of course, this doesn’t tell us anything about the size of any upcoming DLC. We already know that there’s a slate of free content on the way post-release, and this could easily bump up the needed disk space, but it likely won’t come close to 200GB.

Which life path are you going to pick when you enter Night City? Get in touch with us to let us know.

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