Cyberpunk 2077 Couldn’t Have Used The Witcher Engine

CDPR Developers Say Cyberpunk 2077 Couldn’t Use The Witcher’s Engine

According to CD Projekt RED Producer, Richard Borzymowski, Cyberpunk 2077 couldn’t have utilized the same engine The Witcher used because of the focus on verticality and global illumination. Borzymowski mentions the importance of the difference between day and night in Night City and weather effects will play off the neon lights of the city using the new engine. Apparently the developers’ passion for the original Cyberpunk 2020 tabletop RPG reflects much of the original source material. Cyberpunk releases on April 16th 2020 for PC, Google Stadia, PS4 and Xbox One. 

Cyberpunk 2077

The new engine called REDengine 3 was created in an effort for CD Projekt RED to continue delivering the wow factor as Richard Borzymowski explains, “first and foremost, we wouldn’t be able to develop Cyberpunk on the exact same engine as the Witcher. The benefits of the new engine are that we are able to develop Cyberpunk in the first person perspective, with all the verticality of the various buildings and skyscrapers around the place… When we are creating anything, in this example the city, you have to have two versions of it: you have daytime and the nighttime city. And at night, you have all those neon lights in the city, especially after you know, rainfall.”

Richard Borzymowski  explained the importance of geometry of Night City as he continued, “You could just develop the geometry for the buildings, and add the neon lights on top of that. You have the shader of the water dripping off, but this wouldn’t give you as big an impression as having global illumination as well. So while developing, we always wanted to ensure we have this wow factor…We are feeling under pressure, but we are taking it as encouragement and we are lucky that what we’re showing to the community is well received..” It’s clear that CD Projekt RED want to do the community and the original source material justice in creating the originally named REDengine 3.

Are you surprised that Cyberpunk 2077 needed a brand new engine from the one The Witcher used? Let us know in the comments below!

Source: mcvuk