Kojima Says US Reviewers Didn’t Understand Death Stranding Because They Prefer Shooters

Kojima Gives His Thoughts on Death Stranding’s Reception in the US

Death Stranding came out last week and its overall reception has been somewhat mixed. There are gamers who love the fact that it’s a unique open world game where the main objective is to deliver packages while others find the gameplay to be pretty boring and repetitive.

According to the game’s director, Hideo Kojima, this divisive reception could have something to do with nationality.

Death Stranding

In a recent interview with Italian news outlet Tgcom24, Kojima speculated that his latest game got worse reviews in the US when compared to other regions because Americans love FPS games.

“I must say that the game received rave reviews, especially in Europe and Japan,” Kojima reportedly said. “Here in the United States, however, we have had stronger criticisms. Perhaps it is a difficult game to understand for a certain type of critic and audience. Americans are great fans of first-person shooters and Death Stranding is not [an FPS].”

“I always try to create new things and disputes and discussions are fine,” he continued, “but it must be said that the Italians or the French have a different artistic sensibility that allows them to appreciate this kind of very original product, [not only] in video games but also in cinema.”

Kojima’s comments don’t line up with Death Stranding’s critical reception in the US since the game received plenty of positive reviews from American outlets.

What do you think of Kojima’s comments? Go ahead and speak your mind in the comments section below.