Ubisoft Talks Microtransactions in Ghost Recon Breakpoint
Tom Clancy’s Ghost Recon Breakpoint launched earlier this week for those who got early access through their Gold or Ultimate Editions, or who signed up with UPlay+ noticed a bunch of everyone’s favorite microtransactions. Since then Ubisoft has addressed fan concerns that this new title will be a pay to win game and now they’ve explained how they ended up in the game.
Although Ghost Recon Breakpoint launches worldwide today, on October 4th, those with early access were able to play the game three days before. During this time there were Time Saver items available to purchase, like XP boosters, Skill Point bundles and part bundles for advanced weapon upgrades. And that’s in addition to the regular Ghost Coins premium currency that could be used to buy not only cosmetics, but weapons, vehicles, weapon upgrades and more. Hard not to think that the game was designed for those willing to buy the coins, right? Well according to Ubisoft their new game is absolutely not pay to win. In fact they have an overall philosophy to make the game fair for everyone.
They took to a Ubisoft forum for Breakpoint to discuss what happened with the microtransactions within the game. They stated that the launch of time savers was unintentional and was only meant for players who arrived to the game later as a way to get rid of any critical disadvantages. “We are aware that during the Early Access of Tom Clancy’s Ghost Recon Breakpoint on October 1st, some Time-Savers items (Skill Point bundles, XP Boosters, parts bundles for advanced weapon upgrades) were available for purchase for a few hours in our Store but this was not our intention and was an error on our behalf. These items were designed as an optional way for players arriving later to the game (Post-Launch) to catch up with those who have been playing for longer and enjoy our co-op and challenging end-game experiences. These Time-Savers have since been removed from our Store for now. Time-Savers were not designed to grant any advantage over players choosing not to use them. Additionally, Ghost War PVP has been carefully balanced to ensure that no matter your experience as a player, no one has a critical advantage based on their progression.”
As we reported yesterday, these time savers are removed from the game. Have you played Ghost Recon Breakpoint yet? Let us know your thoughts in the comments below and don’t forget to keep it locked for updates!