Bungie Releases Statement on Future of Destiny

Bungie Reassures Destiny Fans

Following the developer’s split from Activision last week, Bungie has released a statement regarding the shared-world shooter’s future.

Destiny 2 Forsaken

Franchise Director Luke Smith released a statement in the developer’s weekly update, and you can read it in full right here:

Hey everyone, 
I wanted to share three things on behalf of the Destiny team today. 
First: Our sincere thanks to the people at Activision who’ve helped bring Destiny to our players,  High Moon Studios for their wonderful collaboration on Forsaken, and Vicarious Visions who helped establish a Destiny community on PC, worked with us on Warmind, and who is currently readying their Destiny swan song with content that will appear in the upcoming Season of [Redacted]. 
Next: In the short-term, we’re continuing to build the content we’ve promised for the Annual Pass. We’ve learned a lot from Black Armory that we will apply to future releases, most notably that we’d like the beginning experiences of content drops to be a better point of convergence for the playerbase. In Black Armory, we set the Power requirement for the first forge too high, and that meant it wasn’t a great chance to jump into some new content. We want to find the line between new content that many players can play, and aspirational content for players to progress toward. We’re exploring improvements to catch-up mechanics for players in upcoming seasons. 
>Last: Long-term, Bungie is committed to Destiny. We created the universe and we hold its future entirely in our hands. The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to keep doing that. 
We’re thinking about what it means to be truly independent, what it means to self-publish, and crucially, what Destiny’s future can now look like for our players. 
It was a busy Fall, and it is going to be a busy year. 
When I look ahead and think about Destiny and where it could go, I see a bright future, with roots in a memorable past. Not everything has been lost in the dark corners of time.  
>See you soon,
-luke 

Basically, Destiny’s not going anywhere, and there’s still a plethora of content in the works, so fans have nothing to worry about. Pretty reassuring! Personally, I’m looking forward to seeing the kind of creative decisions they make now that they’re on their own. I’m sure they’ll be eager to take some bigger risks that Activision may have been reigning them in on. The statement comes alongside patch notes and detailed changes coming in the weekly update.

Destiny is currently available for PC, PS4 and Xbox One. Let us know what you think of the new statement in the comments!

SOURCE: Bungie