Green Man Gaming Breaks down Games by Value per Hour

Green Man Gaming (GMG), a digital storefront for video games, publishes various stats and facts about its games, including the average cost for each hour of play. And No More Robots founder Mike Rose isnโ€™t happy, tweeting that GMG is โ€œhelping to perpetuate the massively dangerous idea that the price of a game should be based around how many hours you get out of it.โ€

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โ€œItโ€™s super gross,โ€ Rose said. โ€œItโ€™s something a lot of devs have been fighting for a long timeโ€”this horrible nothing that a game is only valuable if it gives you X number of hours of gameplay.โ€

He also pointed out that other media forms donโ€™t have the same problem. โ€œDo you see moviegoers saying, โ€˜Iโ€™ll only see the Avengers movie if itโ€™s longer than the last one?โ€™โ€ He said. โ€œOf course you donโ€™t, so why do we have it in video games?โ€

And Rose believes that this kind of thinking hurts developers.

โ€œIf anything it leads to worse games,โ€ he said. โ€œDevelopers end up feeling like they have to bloat their games with crap to make them more appealing to gamersโ€”stick another two hours of cutscenes or grinding into your game to make it feel more valuable. Itโ€™s just an awful way to view the medium, and we desperately need to move away from it.โ€

At this point, itโ€™s not clear how GMG gets the stat. โ€œA previous employee there told me that those stats are extremely loose,โ€ Rose said. โ€œWhen people connect their Steam profile to GMG, GMG then pulls their hours in each game they buy, and then averages them all out. Clearly, this is absolute rubbish for a ton of reasons.โ€

Nobody wants to pay money for a game that leaves them with less of an experience than they expected. But is this kind of focus on value for money a dangerous trend?

SOURCE