The Legend of Zelda: Breath of the Wild Wins Big at GDC 2018

The Critically Acclaimed Zelda Game Has Won Even More Accolades

The Legend of Zelda: Breath of the Wild won Game of the Year at this year’s Game Developer’s Conference on Wednesday along with two other awards for its design and audio.

The open-world Zelda game “helped us rediscover a childlike sense of adventure and discovery,” said Katie Stern, the General Manager of the Game Developers Conference.

Notably, the winners at the Game Developers Choice Awards (GDCA) are determined by the International Choice Awards Network (ICAN), an invite-only group of developers.

Other popular titles such as Horizon Zero Dawn and What Remains of Edith Finch also won awards at this year’s conference with the former winning Best Technology for its stunning graphics and the latter winning Best Narrative. Cuphead, the side-scrolling shooter with 1930s-style cartoon graphics, won Best Debut and Best Visual Art.

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Rami Ismail, an indie developer and co-founder of Vlambeer, won the Ambassador Award for “helping incubators, local events, universities, community efforts, and games industry policy around the world.”

“Ambassadorship can only be a point of pride if you believe what you represent is valuable,” tweeted Ismail. “I’ve seen games bring joy, education, a means of expression, friendship, & love to so many. I am so thankful & proud because of you, as an industry, a medium, and a people. Thank you!”

Tim Schafer won the Lifetime Achievement Award for all the work he’s done over nearly three decades. Schafer thanked the GDC for the award and called it “a great honor”.

“Every year sees countless amazing games worthy of recognition, but this year in particular has seen some of the strongest titles to arrive this generation. The GDCAs give us an opportunity to reflect on and honor the games that provided us with endless joy,” said Stern.

You can see the list of the winners in other categories here.