CD Projekt Red Addresses Loot Box Controversy

Polish Publisher CD Projekt Red Weights in on Loot Box Controversy

The spotlight is on microtransactions and loot boxes in particular. With a recently introducted Hawaii legislation to ban game distribution to customers under 21, publisher CD Projekt Red gives their two cents.

โ€œโ€˜Conversationโ€™ sounds way too nice to describe what was happening last year,โ€ said Marcin Iwiล„ski, co-founder of the company. โ€œI would rather call it community backlash. And this time around, it wasnโ€™t just the hardcore community, there were a lot of really pissed off gamers out there and they decided to speak up.โ€

Witcher 3 Developer

In particular, Iwiล„ski adresses the fact that some analysts are questioning whether single-layer games are profitable anymore. As his companyโ€™s recent solo release The Witcher 3 was a big success last year, obviously he has a different opinion.

โ€œWhere we stand is quite simple and you could see it with all of our past releasesโ€”most recently The Witcher 3: Wild Hunt and GWENT. If you buy a full priced game, you should get a big, polished piece of content, which gives you many, many hours of fun gameplay.โ€

โ€œThe definition of โ€˜manyโ€™ may vary on a title-by-title basis, but in our case it was always 50-60+ hours of the main story-line, with up to a couple of hundred of hours of side activitiesโ€”if you really wanted to max out the title. To me, this is a fair deal. You get what you paid for, plus we are always trying our best to overdeliver. There is no better PR than a happy gamer recommending your title to their friends.โ€

The bottom line is CD Projekt Redโ€™s Iwiล„ski believes that transparency from developers in necessary to avoid this kind of backlash. If youโ€™re going to be purchasing a game, it should be clear how much money is necessary in addition to the retail price to get a proper experience. According to him, gamers should get โ€œnumerous hours of gameplay and a significant amount of content.โ€

Hard to argue with that.

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