Shadow of The Colossus Creator Submitted Changes for the Remake

He Doesnโ€™t Know If the Changes Will Be Made

One of the highlights of Sonyโ€™s E3 press conferences was the reveal of a Shadow of the Colossus Remake. Two generations ago, it was one of Sonyโ€™s most beloved games and has since seen re-release and even a remaster. Now, developer Bluepoint is poised to deliver the remake. Even though original director Fumito Ueda isnโ€™t involved, he talked about his input in an interview with Eurogamer.

Shadow of the Colossus

Communicating via translator, Ueda mentioned a list of changes he sent to Sony.

โ€œI transmitted my petition about the content and tuning but I donโ€™t know the implementation will be what I told.โ€

โ€œItโ€™s he who wants to change something,โ€ his translator clarified, โ€œbut he doesnโ€™t know if it is possible to change all of the things he [wants] to change.โ€

โ€œThose things of the remake that I would like to change,โ€ Ueded continued, โ€œI canโ€™t mention because if I say one thing and in the final version that thing is not included, itโ€™s a problem.โ€

After the reveal at E3 2017, many fan hopefuls speculated that cut content from the original game would make its way into the remake. For the original Shadow of the Colossus, Uedaโ€™s intent was to create a world with 48 colossi. Realizing that wasnโ€™t possible, he sliced it down to 24. And for development reasons, that number was cut to the final number, 16. And Ueda finally confirmed, the colossi from the original game are all that weโ€™ll see in the remake:

โ€œIn this game, there are 16 enemies and thereโ€™s a story about 16 enemies,โ€ he told Eurogamer, โ€œso to change this historyโ€ฆ I donโ€™t think about changing this history. Itโ€™s finished with 16 enemies. Itโ€™s OK.โ€

Shadow of the Colossus

Ueda has had no direct input in Bluepointโ€™s development of the game. And he seems to be fine with that. Currently, heโ€™s working on his own IP, and weโ€™re all looking forward to what he comes up with next.

โ€œI would like to finish a game as soon as quickly possible, โ€˜he said with a smile.'โ€ He doesnโ€™t want a repeat of the problems they faced with The Last Guardian that ultimately led to its long development.

Are you looking forward to the Shadow of the Colossus Remake? What about the next game from Ueda? Let us know in the comments below.

SOURCE: Eurogamer