InSomnia is Funded on Kickstarter, Reaches Four Stretch Goals
Studio MONO’s Retro-Futuristic RPG InSomnia has funded on Kickstarter. In addition, the campaign has also achieved four further stretch goals already thanks to the Unreal Developer Grant.
“From the moment we revealed our intention of revisiting Kickstarter, our incredible community came out in force. We’re humbled that so many of them have come back and help fund the last stages of development for InSomnia,” said Anatoliy Guyduk, lead developer at Studio MONO. “We are now in the twilight hours of our campaign and really excited to see what additional goals we can achieve together! If you’ve not already pledged, there’s still time and there’s some incredible rewards.“
InSomnia is dystopian vision, set in a murky, retro-futuristic style. The game takes place on a colossal, semi-deserted interplanetary space station. Having left their dying planet behind, this space metropolis, along with its inhabitants, has been moving towards the distant, ghost-like Evacuation Point for the past 400 years, where the descendants of the once great people hope to start over the history of mankind.
The stretch goals met, thanks to the Unreal Developer Grant and to the continued support of fans, have opened up the following possibilities for InSomnia:
- Trading Economy – We’ll implement a system by which algorithms will select random merchants to visit your base based on your actions and decisions in the game. Sometimes being good might trigger a random merchant with a rare crafting material, sometimes being very bad will trigger a merchant with a cool and rare weapon.
- Magic 8-Ball – Ask the all-knowing magic 8-ball for advice, and it just might give you the information you so desperately need!
- Extra Area – InSomnia just got bigger! A new area will be added to InSomnia where players can improve their melee fighting skills against different foes. Climb the ranks to become the #1 arena fighter in Object 6!
- Mechanical Pet – Get an anatomically correct mechanical pet for your base! Feed it oil, stroke its bolt hair, and use it to play the game’s soundtrack as you unlock it from the hidden discs you can find on Object 6!