Resident Evil 7 biohazard is Exactly What The Franchise Needed
Over the past week, I managed to pick up a copy of Resident Evil 7 on PC. Finishing it in just under 9 or so hours. And what can I say? I was pleasantly surprised at just how good this game turned out, given my initial apprehension when it was announced last year with a fresh new take on the franchise in both theme and perspective.
This isn’t going to be a review of the game. If you want that, you can read HERE. Rather, I wanted to take a look at Resident Evil 7 within the context of the rest of the RE series, and ultimately, why this game ended up being the best possible step forward for the franchise.
Resident Evil 7 came as somewhat of a shock, it looked very very similar to an earlier project from Konami, PT, which later came to be known as the doomed Silent Hills game, and we all know how that went. But I digress, RE 7’s initial reveal left many somewhat bemused as to the direction Capcom were taking. Yes, it was very much a horror game, but in first person? it’s fair to say that this game was make or break for Capcom, and thankfully, their risk paid off.
For me, Resident Evil 7 was a surperb entry into the series, and was very much the ‘Resident Evil’ game that was needed to propel the series forward, I’m excited to see what Capcom have in store for us in the sequel, as well as with the upcoming DLC later in the year. For now though, I can only give a heartfelt recommendation to anyone who enjoyed the old Resi games, or anyone who wants a truly immersive horror experience. Well done Capcom, you brought Resident Evil back from the Dead.
Check out our video review here: