Heavy Rain Inspired Planet of the Apes: Last Frontier Looking to Set a Benchmark in Storytelling

Planet of the Apes: Last Frontier Interview with Imaginati Founder Martin Alltimes

1968’s Planet of the Apes is hands down one of the most inspirational sci-fi movies in history. While the impact the movie had might not stand up to today’s expectations, for its time it had one of the biggest twists in cinema and sparked a generation of questions about morality and consequence for one’s actions. Martin Alltimes, the founder of independent developer Imaginati sat down with our very own Garrett Drake to discuss the inspiration and incredible work he put into developing Planet of the Apes: Last Frontier, an interactive novel about moral choice and consequence set in the Planet of the Apes Universe. His story is inspiring: from his vision and desire to create a compelling story and the lengths he went to achieve his goals, he even got to meet with Andy Serkis to discuss the project! Check out the interview below.

Last Frontier is an interactive story taking place between the events of Planet of the Apes and War for the Planet of the Apes. Inspired by games like Heavy Rain, Last Frontier will see players control over a dozen humans and apes as they make morally ambiguous decisions which can lead to various endings, or even have major characters die mid-story. The game is set to run for 2-3 hours with multiple endings and curiously the players only input to the game will be the decision-making, making the game more like an interactive movie in that there is no direct control over the movement or actions of any of the characters.

Planet of the Apes

Planet of the Apes: Last Frontier is set for worldwide release in the Fall, and will be available on PC, PlayStation 4, and Xbox One. For more information, visit the official website.