Demir Games Unveils Give Us A Sign, a Voice-Driven Co-Op Psychological Horror Game

The Entities Are Always Listening in Give Us A Sign

Indie studio Demir Games has officially unveiled Give Us A Sign, a co-op psychological horror experience that leans heavily into immersion and player interaction. Based in Istanbul, the team is known for building atmospheric projects using Unreal Engine 5, and this latest title appears to push that vision even further.

Designed for one to four players, Give Us A Sign places participants in haunted locations where they must investigate paranormal activity, gather evidence, and survive encounters with unseen entities. The core concept revolves around teamwork, but also tension, as every decision can shift the outcome of an investigation.

Give Us A Sign

What sets the game apart is its voice-reactive system. The microphone is not just a communication tool but a gameplay mechanic. Entities within the game actively listen to players, meaning spoken words can provoke unpredictable and sometimes dangerous responses. This creates a constant sense of unease, where even casual conversation can have consequences.

The environments are equally dynamic. Locations react to player presence, with subtle changes escalating into more intense disturbances. Alongside this, players can use specialized equipment to detect paranormal activity and build their case, adding a strategic layer to the experience.

Customization also plays a role, allowing players to tailor their investigator and gear to suit different approaches. Demir Games has also confirmed ongoing support after launch, with free updates planned to introduce new regions, entities, and expanded gameplay elements.

Give Us A Sign is currently in development, with an announcement trailer featuring in-engine footage set to arrive soon. Players can already wishlist the game on Steam to follow its progress.

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