Starfield Is Creating Its Own Style They Have Named “NASA-Punk”
Starfield is looking to establish its own, unique style they are calling “NASA-Punk.” I’m certainly interested in seeing more. It will be interesting to see if this NASA-Punk style takes off and is replicated in other projects.
Starfield’s lead artist Istvan Pely said they wanted Starfield to look realistic but scrappy. Pely had this to say on the art style:
“Early on in this project when we were trying to establish the overall aesthetic of this game, we sort of coined the term ‘NASA-Punk’ to describe a sci-fi universe that’s a little more grounded and relatable. We wanted a very realistic take,” he adds, “You can draw a line from current-day space technology and extrapolate from there into the future so it’s believable and relatable.”
Lead animator Rick Vicens added this:
“It was just the perfect term for our art direction and keeping everyone in same flow and working with a consistent style. For me, it just clicked. At the start of the project, I think that term was critical for us.”
A style grounded in reality but still fantastical is undoubtedly interesting. I tend to prefer a more fantastical art style as they tend to pop more, but I’m sure Starfield will end up looking great.
I just hope Starfield ends up playing well. Bethesda used to make some of my favorite games, but I’ve not enjoyed them nearly as much since Fallout 4. Hopefully, Starfield can capture my attention again, NASA-Punk style and all.
What do you think about Starfield’s aesthetics? Do you like the term NASA-Punk? Let us know in the comments below!