Are Video Games with Paid Bonuses Bad for GamStop Players?

Video games have been around for several decades and offer gamers exciting experiences. However, most consoles and online video games feature various paid features and loot boxes that demand real money transactions. In addition, some features allow micropayments, and the exchange rate is seldom 1:1, so most games oversight the final expenditure. Moreover, playing video games is time-consuming and can hinder productivity, especially if you develop addictive tendencies. This review examines the potential harm of video games with paid bonuses and features.

5 Reasons Why Video Games with Paid Bonuses are Bad

Paid bonuses in video games have come under the spotlight in the UK, and while regulations exist to govern loot boxes and similar features, they still exist in consoles and online games. Various instances make paid bonuses exciting for players, as they can purchase specific features to advance the gaming experience. However, such opportunities can cause problems from vulnerable games. Here are five reasons why GamStop players should avoid video games with paid bonuses.

Involves More Spending

Paid bonuses mean spending more money on leisure activities, which most GamStop players are looking to avoid when they sign up for self-exclusion. It is one of the most popular requests when it comes to available non GamStop slots and many players use NonGamStopSlots site when they want to find such offers. Video games are just as addictive as real money casino games. Some GamStop players join self-exclusion because they are concerned about the time they spend researching and playing online casino games.

Others want to avoid spending more than necessary, while a few are forced to consider GamStop to mitigate the harm of compulsive gambling. Jumping into video games with paid bonuses doesn’t suit GamStop players, mainly because it involves spending more money on games. It also takes more effort to gather the points needed to unlock bonuses without cash transactions. If you are looking to take a break from online gambling, you should avoid any game that includes paid features and bonuses.

Can Trigger Impulsive Purchases

Video games are sophisticated software that takes time and resources to develop. Owners want nothing more than to profit from their investment and use various tactics to trigger players to spend more money on the game. In addition to offering feature advancements for a bit of cash, video games with paid bonuses can allow microtransactions. Unfortunately, players making these small payments may not step back to calculate how much they spend pursuing better features.

What’s more, games with paid bonuses open doors for third parties to offer limited-time deals, drawing games looking to take advantage of discounted rates. Such triggers can leave GamStop players vulnerable to making rash decisions and spending money on items just because they are discounted. The conversion rates are also skewed, so most of the time, gamers believe they are getting more for their money.

Can Lead to Debts and Financial Crisis

GamStop offers UK punters a chance to step away from all online gambling websites licensed by the UKGC. By joining the self-exclusion scheme, players effectively end all transactions to gambling platforms in the country, and financial concern is the leading reason for quitting gambling. Playing video games with paid features leaves gamers vulnerable to making real money transactions, which doesn’t help their cause.

If gaming becomes an addiction, the player may deplete their savings and take unnecessary debts to fund their hobby. This is why many UK players try to block transactions related to gambling activities. Unfortunately, compulsive and impulsive spending on video games doesn’t come with the opportunity of winning something back, which plunges GamStop players further into a financial crisis.

May Result in Gaming Addictions

Video games can result in addiction, especially if you spend more time playing than doing other things. According to studies, feature advancements and progressing to new levels in a game release dopamine and good feelings, similar to those experienced when one gets good grades, compliments, or wins a casino game. A significant percentage of games can’t resist playing their favourite game, and some use video games as an escape.

Unfortunately, addiction can result in impulsive feature/bonus purchases, which is just as harmful as compulsive gambling on casinos. Players can become addicted to advancing to new levels in the game, especially when playing with friends and other online games. If they don’t advance through normal gameplay, purchasing kits, features, and bonuses becomes an easier solution.

Potential Mental Health Issues

Playing video games is fun and can uplift moods. However, spending too much time on games can take up time for other social activities. Compounded by the need to join GamStop, the isolation and gaming spend can cause more harm than good. A significant number of gamers develop mental health issues, such as stress and depression, especially when they can’t seem to quit their pastime.

Paid features don’t only eat up your leisure money; they also offer no financial gain and deny players the opportunity to spend time with friends and family. For GamStop punters, dealing with the continued inability to quit video games altogether can result in mental strain. Sitting in gaming positions for hours can also cause different health issues, such as back pain, insomnia (lost sleeping time), and starvation (missing meals).


Online casinos provide video games of chance/luck, meaning the player has an opportunity to edge the house and walk away with a payout. Some players are lucky enough to bag life-changing wins. However, the majority of players end up losing money, which is why gambling should be approached as a fun activity.

Video games aren’t much different, especially when they feature loot boxes and paid bonuses. GamStop players should track how much they are spending on video games. If possible, they should stay away from such games during their self-exclusion term. Spending more money on games certainly doesn’t suit a GamStop player. What’s more, there’s little the game can do to self-exclude from such products.