Explore Tamriel Like Never Before
Bethesda has announced that The Elder Scrolls Online: Console Enhanced Edition will be releasing for Xbox Series X/S and PlayStation 5 this summer. The enhanced edition will launch with the Blackwood Chapter and Update 30 on June 30.
The enhanced edition will be available for purchase for players who haven’t already bought a previous version of the game but will be offered for free for those who already own the PlayStation 4 or Xbox One version of the game.
While Bethesda says they will reveal more information about the ESO: Console Enhanced in the future, here is a shortlist of features being implemented into the game straight from the Elder Scrolls Online website.
- 60 FPS: For the first time, you can experience the game running at 60 frames per second when in “Performance Mode” on console. Previously capped at 30FPS, you can now enjoy a crisp 60FPS throughout your adventures.
- Increased Draw Distance: Thanks to Console Enhanced, the game’s draw distance has almost been doubled for your new console, allowing you to see more than ever before when exploring the ever-growing world of Tamriel.
- Unlocked Textures: In addition to Draw Distance, we’ve also unlocked the ability for new-gen consoles to use high resolution textures so that they look even better on larger screens.
- Updated Antialiasing: Improved antialiasing is also in place to help smooth out the jagged edges of foliage, grass, and structures in game while also sharpening these elements when viewed up close.
- Improved Reflections: We’ve also improved visuals with the addition of planar reflections, providing a massive boost to the game’s level of detail and realism. This is most noticeable in areas with water (such as Vivec City or Summerset). Note that when in Performance Mode, the boost to reflections might vary in water-heavy zones (such as Murkmire) or in areas where performance is most valued (such as in Cyrodiil or Trials).
- Improved Ambient Occlusion with Screen Space Global Illumination: Upgrades to the game’s ambient occlusion with SSGI creates more realistic and natural indirect lighting and broadly boosts the level of detail in the game’s shadows.
- Improved Shadows: Speaking of shadows, shadow resolution has been doubled and set to the PC equivalent of “Ultra”—the best possible setting for shadows in any version of ESO. This includes improvements to shadow distance.
- Improved Depth of Field: The upgrade enables circular depth of field (the highest possible setting), creating smoother and more realistic background views, particularly when interacting with NPCs.
- Improved Loading Times: Finally, loading times have been tuned to be much faster than previous generation consoles, with loading times being nearly cut in half on average.
You can check out The Elder Scrolls Online next-generation update trailer below: